Devblogs, videos and announcements from Hana's development, newest to oldest. Click on a card to see the full content.

The first 3D test session is coming. Where development stands, how we are funded and why we are opening the shop today.

Léo Brun has joined the team. First concept sheets for the Healer, DPS and Tank redesigns, plus a brand new assassin class…

A different format this time, just a video showing where Hana's 3D migration stands…

Recap of the winter playtest, Kickstarter results, progress on the 3D world, and a survey about the game’s business model…

Times, servers, zone milestones, trailer, and rewards for the playtest and Kickstarter launch.

Portefaix takes you behind the scenes: monster vocalizations, variations, and in-game optimization…
How we use AI to accelerate narrative design and bring Hana’s world to life…

A major turning point for Hana is coming…

Welcome to 750 new recruits! Let’s dive into the new features…

Recap of our first session and preview of what’s next…