News

Devblogs, videos and announcements from Hana's development, newest to oldest. Click on a card to see the full content.

DevblogThe shop opens its doors
The shop opens its doorsOctober 2, 2026

The first 3D test session is coming. Where development stands, how we are funded and why we are opening the shop today.

Concept artThe classes get a new look
The classes get a new lookAugust 15, 2026

Léo Brun has joined the team. First concept sheets for the Healer, DPS and Tank redesigns, plus a brand new assassin class…

VideoA video of the 3D migration
A video of the 3D migrationAugust 2, 2026

A different format this time, just a video showing where Hana's 3D migration stands…

DevblogTwo months after the Kickstarter: where is Hana now?
Two months after the Kickstarter: where is Hana now?April 8, 2026

Recap of the winter playtest, Kickstarter results, progress on the 3D world, and a survey about the game’s business model…

DevblogTomorrow: Playtest starts and Kickstarter launches
Tomorrow: Playtest starts and Kickstarter launchesJanuary 9, 2026

Times, servers, zone milestones, trailer, and rewards for the playtest and Kickstarter launch.

DevblogHana’s Sound Design
Hana’s Sound DesignDecember 17, 2025

Portefaix takes you behind the scenes: monster vocalizations, variations, and in-game optimization…

DevblogIntroducing HanaCore
Introducing HanaCoreDecember 5, 2025

How we use AI to accelerate narrative design and bring Hana’s world to life…

DevblogKickstarter Announcement
Kickstarter AnnouncementNovember 19, 2025

A major turning point for Hana is coming…

Devblog750-Player Stress Test
750-Player Stress TestJuly 4, 2025

Welcome to 750 new recruits! Let’s dive into the new features…

DevblogSecond play-test
Second play-testFebruary 21, 2025

Recap of our first session and preview of what’s next…